Sfx Silhouette v5.2.0 StandAlone

动态遮罩制作插件工具介绍

在后期的视觉特效制作中,动态遮罩制作 Sfx Silhouette v5.2.0 StandAlone 工具能给你带来不一样的制作体验。

拥有一个完整的工作流程:剪影,对位,抠像,扭曲,变形,以及2D-3D转换,支持立体声,

工具包括软件版和 AE 插件版 ,插件支持Win系统下 AE CS5-CC 205,

 

stereoscopic workflow, all capabilities of Silhouette, including its award winning rotoscoping, non-destructive paint, keying, matting, warping, morphing, and 2D-3D conversion tools are stereo enabled.

Developed over the years with input by those working in the trenches, Silhouette runs like a well oiled machine. You will be up to speed with minimal effort and have the tools you need to handle the most challenging of shots. As visual effects artists ourselves, we understand your challenges and timelines. Our goal is to help you get the job done right, on time and on budget.

WHAT’S NEW IN 5.2.0: http://www.silhouettefx.com/press/SFX-v5.2-Press-Release.pdf

新版本特性:
– Crop Node: The Crop node crops the image and session to a user defined size. This is especially useful when you only need to work within a smaller region of a larger image as it will use less memory and process faster.
– Edit > Duplicate Action: Duplicates a selected object at the same level in the Object List as opposed to
– Copy/Paste which places the pasted object at the top of the Object List.
– EXR 2.0 Multi-part Support: Silhouette now supports EXR 2.0 Multi-part files. When a multi-part file is loaded, all of the parts are loaded into the Project window.
– Input/Output > EXR > Use Data Window as Display Window: The Input/Output > EXR > Use Data Window as Display Window preference overrides the default behavior of Silhouette automatically loading an EXR file’s
Display Window. Reloading the project or media is required for this preference to be enabled.
– Frame Step and Point Trackers: The point trackers now obey the Viewer > Frame Step.
– Nuke Export – Inner Blur Support: Inner Blur is now supported for shapes exported to Nuke.
– Paint: Duplicate Strokes From One View To Anothe – If a layer with a stereo offset is selected prior to duplicating, the stereo offset is taken into account when duplicating the strokes. Playback of paint strokes can now be performed forward or backward depending on whether you select the Play Selected Events Backward or Play Selected Events Forward (arrowhead) icons. Rebuild now always rebuilds in paint stroke order, not in time order.
– Render > Slap Comp > Invert: There is now an option to invert the Slap Comp in the Render Options.
– Scripting: For more information on the scripting features, see the Silhouette scripting guide at: http://support.silhouettefx.com/mw/index.php?title=Scripting_Guide
– Shape > Blur Type Preference: A Shape > Blur Type preference was added to set the default blur type: Center, Inner, Outer.
– Tweak Software > RV Integration: When a path is entered in the RV > Command preference, a “Send to RV” option appears at the bottom right of the Render window. If that is enabled, after rendering, the rendered clip will be sent to the RV playback software–if installed.

官网:http://www.silhouettefx.com/

  • 打赏
  • 分享
分享到...
请选择打赏方式
  • 微信
  • 支付宝
声明:早昂CG资源网所有资源(包括但不限于模板、插件、软件等资源),如无特殊说明或标注,均为出自网络,所有提供下载的软件和资源均为软件或程序作者提供和网友推荐收集整理而来,仅供学习和研究使用。如有侵犯你的版权,请及时通知我们,本站将立即改正,同时删除早昂CG资源网「ZaoAng.com」的文件。
本站原创资源发布会标注。任何个人或组织,在未征得本站同意时,禁止复制、盗用、采集、发布本站内容到任何网站、书籍等各类媒体平台。如若本站内容侵犯了原著者的合法权益,可联系我们进行处理。