Screen Space Global Illumination V1.1.3|Blender屏幕空间全局照明插件

Screen Space Global Illumination V1.1.3|Blender屏幕空间全局照明插件

SSGI implemented as a modified screen space reflections shader in a custom Blender build that has a secondary layer for diffuse reflections. Both SSR layer settings are consolidated under “Screen Space Raytracing” in Eevee render settings.

SSGI在自定义Blender构建中作为修改后的屏幕空间反射着色器实现,该构建具有用于漫反射的辅助层。两个SSR图层设置都在Eevee渲染设置中的“屏幕空间光线追踪”下进行了合并。

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